AI Insights · Timothy · July 2021
Top 5 Otome Games Performance in New Zealand Q2 2021
In Q2 2021, the top 5 Otome Games in New Zealand showcased varied performance in weekly downloads, revenue, and active users, according to Sensor Tower data.
In Q2 2021, Otome games continued to capture the interest of gamers in New Zealand. Here's a detailed look at the performance of the top 5 Otome games on a unified platform, based on data from Sensor Tower.
Flipped in Love from Obsidian Games saw significant fluctuations in its weekly revenue, peaking at approximately $1.2K in the week of May 31. The game's weekly downloads experienced a notable spike to 164 in mid-May but generally remained low, while weekly active users surged to 217 in the same period before gradually declining to 77 by the end of June.
Obey Me! - Anime Otome Sim - by NTT Solmare demonstrated a steady performance in terms of weekly revenue, with a high of around $1.2K in late April. Weekly downloads fluctuated between 106 and 217, showing consistent interest. The game maintained a stable number of weekly active users, hovering around 400 throughout the quarter.
Court of Darkness from Voltage Inc. had a varied revenue stream, peaking at $626 in late May. Weekly downloads experienced a steady increase, reaching 205 in the same period. Unfortunately, data on weekly active users was not available.
Love 365: Find Your Story, another title from Voltage Inc., showed a gradual increase in weekly revenue, peaking at $287 in the last week of June. Weekly downloads were highest at 117 in mid-April but saw a decline towards the end of the quarter. The game maintained a consistent number of active users, averaging around 200 throughout the quarter.
Finally, Samurai Love Ballad: PARTY, also by Voltage Inc., recorded its highest weekly revenue of $233 in mid-April. Weekly downloads peaked at 90 in the same period, with a steady performance overall. Data on weekly active users was not provided.
These insights into the performance of top Otome games in New Zealand for Q2 2021 highlight the varying levels of engagement and revenue these games generate. For more detailed insights, visit Sensor Tower.